Basic Game Development Course by MAGES Institute - HTML preview

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THE FUTURE STARTS HERE

Basic Game

Development Course

Supported by:

Bridging dimensions

Learn to create cutting edge solutions with Unity 3D

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Game Development

Process

1

2

3

4

5

6

Planning

Pre-Production

Production

Testing

Launch

Post-Production

What are we

Storyboard,

building, our

Prototyping and

Modeling,

Bug Identification

budget, audience

Alpha/Beta release,

Game Patching,

Milestone

Designing, Audio &

& Removal. Level

Marketing, Release

and platform.

Game Balancing

Scheduling.

Visual, Game Art,

Programming

Testing.

and New Content

Development.

Programmers Bring Any Game to Life.

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Games Creation

Process

MAGES

Institute of Excellence

1

2

Planning

Pre-Production

What are we

Storyboard,

building, our

Prototyping and

budget, audience

Milestone

and platform.

Scheduling.

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Games Creation

Process

MAGES

Institute of Excellence

3

4

Production

Testing

Modeling,

Bug

Designing, Audio &

Identification &

Visual, Game Art,

Removal. Level

Programming

Testing.

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Games Creation

Process

MAGES

Institute of Excellence

5

6

Launch

Post-Production

Alpha/Beta release,

Game Patching,

Marketing, Release

Game Balancing

and New Content

Development.

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Game

Development

Market Globally

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MAGES

Institute of Excellence

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MAGES

Institute of Excellence

Mobile gaming wil continue to be the fastest-growing segment overal .

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Players in Singapore spent a total of $327.2

mil ion on games last year, making it a key player in Southeast Asia games market.

Revenue is expected to show an annual growth rate (CAGR 2020-2024) of 1.5%, resulting in a market volume of US$138m by 2024.

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Game Concept Paper

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Topics Covered

Game Concept Design

LU1 - Conceptualizing a Game LU4 - Game Analytics and Design LU2 - Designing a Game

LU3 - Monetizing Strategy for a Game

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Learning Outcome

Conceptualizing a Game Display a comprehensive understanding of narrative structures Integrate al design concepts and ideas into a game concept in games, game mechanics, players and player types.

document

Research successful games in the same genre Apply the findings of the genre research in order to ensure that the game to be developed wil meet the needs of the target audience while being profitable

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Learning Outcome

Designing a Game

Produce a game design documentation that has significant Understand on how to lead Game pitches to external theoretical, narrative, perceptual and aesthetic coherence.

stakeholders

Communicate and visualise basic forms of game design to relevant stakeholders

Be able to translate a marketing requirement into the game design document

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Learning Outcome

Monetizing Strategy for a Game Foster an understanding of what monetization are and how they function to create meaningful engagement for players Identify the key components of an effective monetization for different target audiences and genres Apply the principles of monetization to a game design project incorporating the use of game economy features like

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Learning Outcome

Game Analytics and Design Acquire knowledge about game industry ecosystem and its functioning across the globe.

Evaluate game concept, its predictive acceptance by the targeted audience and game's monetisation model.

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THE FUTURE STARTS HERE

Basic Game Development Course

Supported by:

Thank You

Thank You for taking the First Step.

Learn to create cutting edge solutions with Unity 3D

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