My name is Wlad Marhulets, and I’m the developer of DARQ - an award-winning game. I wanted to share with you some tips & tricks about game design I’ve learned over the years while working on my first game (which to my surprise became #42 most shared PC Video Game of 2019, according to Metacritic). Some of these lessons were learned by making countless mistakes, others from GDC talks, youtube videos, fellow developers, and articles. I did my best to link to sources if I managed to find them...
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