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Make Your Lessons FUN

Fun Energiser 11:

Horseplay

Number of people: Groups up to 40 maximum.

Materials: Imaginary horses, as long as they aren’t too frisky.

Time: 5 minutes.

Purpose: A physical energiser which raises energy levels whilst having fun.

Directions:

1. Students form one large circle facing inwards and are told to imagine they are going on a horse ride.

2. Teacher mimics the sound of horses’ hooves by slapping his/her knees alternately in

‘fours’. Everyone joins in and once a rhythm has been established, the teacher leads a change in pace – getting students used to the commands ‘gallop faster’, ‘canter’ and ‘trot slowly’.

3. The teacher introduces various new commands and actions:

 ‘Jump a big fence’ – everyone stops slapping and holds their hands in the air until the horse lands again

 ‘Jump a little fence’ – everyone jumps in the air and shouts ‘hup!’

 ‘Gallop through water’ – slap sides of face

 ‘Watch out for Indians’ – make ‘whooping’ noises

 ‘Under the whip’ – slap self vigorously on behind

Note:

This activity is best suited to groups in which students know each other quite well and work well together. It will result in chaos if used with fragmented groups or with individuals prone to silliness.

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BEHAVIOUR NEEDS ENGAGING LESSON ACTIVITIES