Book One of the Five Planets by Lucifer Jeremy White - HTML preview

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The first step on your journey is to meet The Witch. You must convince and bribe her to record all of your journeys through Pippy into a book.

Your second destination is through the strange forest. Here you may either make friends, learn things you must always remember about Pippy and, possibly, gain magical items there you will always have when traveling through Pippy.

The Desert of the Lost—here, you must think of things within a limited amount of time of all things that Pippy is. And not until you understand it thoroughly, well enough, may you continue on tour journey.

And for the fourth destination into your entry of Pippy you must cross the bridge of the all seeing and see yourself there as all of the people of Pippy will have you seen- as though in the very same eyes upon a mirror.

The First Map of Link

1: He who tends the fire

Your first stop at Link is to the man of the fire. He greets you with much to ask, advice, and knowledge useful on your never ending course through Link. When you are prepared he will command you to proceed.

2: He who brings about celebration. Your second stop at Link is the man who you teach about yourself to, detailing your life. Tell him what you think he should know and 45 minutes later, proceed to the next place.

3: The place of celebration. Visualize a great celebration. Cakes are there and before you, good music and a ceremony in which you have consecrated your will to be in Link. Ask Link as a home into your heart and hold it there, always, or else return to the man of the fire, and begin again, if you were long gone.

4: The Tower Overlooking all of Link Upon this tower see what you’d see. See what you’d have seen and in so many ways. Invite Link into your imagination. And think up enough to fuel the beginning of your imagination toward Link. And, imagine the Devil at your side. Ask that he show you things even greater.

1st Map of Sefra:

1: Look past the Stars. Go over a rainbow. Especially while it is raining outside. Meditate your mind into the clouds to reach Sefra, rather than Nirvana. Then, you may go through the first Sefran places and through the gates.

2: Walk through the game brining it through you and into your knowledge. Learn what’s Sefran's game is for you, know it well and how you’ll play it, then you may proceed.

3: Here a tune in your mind and capture it. Hear many tunes if you wish. And when you find the best one you can keep it, and carry it always into Sefra!

4: Make an oath of what good and fun you take from DEFRA will be carried back to Earth, and then you enter into Candy Land, and Sefra will be available to you, always.