Rules for 2005 Hunt
Rule #1
Sponsors must have direct relationship or contact with candidate.
Rule #2
Candidates must not be formally trained by any national military.
Rule #3
Candidates must be submitted on 10/24/2005 to begin testing.
**Site Submitted At A Later Date**
Rule #4
The hunt will begin on 10/31/2005 at 8:00 am.
Rule #5
Surviving candidate will be declared winner
Rule #6
Candidates lasting past three days result in tie-breaker rules.
Location
Pripyat, Ukraine
Size
400 sq. miles
Geography
Red Forest, Abandoned Urban Setting
Perimeter
25 ft. wall surrounds majority of area (Exclusion Zone)
Contender
Name: Creature X
Description
1. 20% Homo Saipen / 80% Gray Wolf
2. Weight 900 lbs.
3. Bi-Pedal stands at 7’ 9” / Quadruped stands at 4’ 7”
Creature X Statistics
1994 – 2004
Nation |
Soldier |
Special Forces |
Guerrilla |
Total |
United States |
2 |
23 |
0 |
25 |
France |
2 |
8 |
0 |
10 |
Germany |
2 |
5 |
0 |
7 |
United |
1 |
14 |
0 |
15 |
Kingdom |
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Russia |
2 |
2 |
0 |
4 |
Iran |
0 |
1 |
1 |
2 |
Israel |
0 |
5 |
0 |
5 |
North Korea |
0 |
1 |
1 |
2 |
China |
3 |
5 |
0 |
8 |
South Korea |
2 |
2 |
0 |
4 |
Various |
5 |
2 |
5 |
12 |
Nations |
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Survivors/Total |
N/A |
N/A |
N/A |
94/100 |
**Notes**
(Attribution to missing six candidate’s deaths results from
undead encounters/candidate conflict)
Creature X Weapons
1. Steel Alloy Paw Plate w/ Claw Blades
2. Vision Headset (Air Density Pressure, Thermal)
3. Regenerative Blood
4. Titanium Covered Teeth
Gaming Perks
1. Undead: Due to the regenerative nature within Creature X’s blood, any person bitten/cut by the creature’s claws/jaws are subject to a full body resurrection upon death. Although the “host” has died minimum brain function still persists. This gives the undead the most primal human abilities to breath, walk, and eat. With the addition of high concentrations of radiation, the undead have been living past expected scientific decay rates.
2. Traps:
A. Dead Fall Pits
B. Traps (Bear/Foot)
C. Mines (Marked with Red Flags)
Elite
(Seat Categories)
Chair #1 |
Oil |
Chair #2 |
Natural Gas |
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Chair #3 |
Media |
Chair #4 |
Politics |
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Chair #5 |
Financial |
Chair #6 |
Royalty |
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Chair #7 |
Corporations |
Chair #8 |
Legacy |
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Chair #9 |
University/ |
Chair #10 |
Military |
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Institute |
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Chair #11 |
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Chair #12 |
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Chair #13 |
Non-Chaired |
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“Voice” |
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“Ears” |
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“Eye” |
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Position |
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All |
All Hearing |
All Seeing |
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“Brain” |
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Speaking |
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Job Detail |
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Job Detail |
All Knowing |
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Job Detail |
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Job Detail |
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Takes in all |
Oversees the |
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Public |
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orders, |
entire Hunt |
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Handles all |
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speaker for |
complaints, |
and head of |
bets/wagers/odds |
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the Hunt |
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sponsors/ |
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the Elite |
of sponsors/ |
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Watcher |
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Watchers |
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needs |
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Non-Elite Positions |
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Speaker |
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Skull |
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Caller |
Officiator for the |
Takes in all bets |
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Gives out news |
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Hunt. |
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and hands them |
and updates to all |
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off to the Brain |
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Watchers during |
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the Hunt |