This 16 page eBook will give you the pros, cons and uses of the most commonly used home theater cables. It was written with the beginner in mind, but it is also a good reference for the more experienced home theater owner. There are a number of different ways for you to hook up all those fancy...
Rocket Network is the first and only network of Internet Recording Studios that allows users to meet, collaborate and produce original audio online.
The Yamaha DSP Factory is an audio hardware system for professional digital multitrack recording and mixing on personal computers. The core of this system is the DS2416 Digital Mixing Card, a PCI-bus audio card with professional specifications, extensive mixing capabilities and on-board EQ...
Where previously the standard and Score versions were limited to 16 bit recording, all Cubase VST 5.0 versions can record 24 bit audio.
If you have ever wondered why your life has not changed even after all those personal development workshops, audio courses, and books; you can learn the reason why in this FREE, ready-for-download eBook!
Download this FREE eBook to read all about Web 2.0 Sites. Topics covered include blogging, social bookmarking, social networking, audio, video, and podcasting. Download it today!
Download this FREE e-Book and learn how today, virtually anyone can take the world stage via the use of interactive audio and video-enhanced social networking tools on the Internet. Download today!
Ever since word got out that I built an actual 11 person theater in my basement, I have been swamped with questions from family and co-workers about how they can do the same thing. Since I was tired of repeating myself every time someone asked me for my opinion or information, I wrote this free 18...
Cubase VST can control tape recorders and similar devices via MIDI. This feature makes MIDI and analog audio recording an integrated environment!
What is streaming media? In a nutshell, streaming media are multimedia (e.g., text, audio, and video) that are transmitted through various telecommunications channels (e.g., phone lines, radio signals, and the internet) to end users who, in turn, receives the media in a form which they can...