The MIDI Mixer window works with Objects. These Objects are graphical representations of faders, pots, “steppable” numerical displays and switches. These Objects send out the kind of MIDI-information you “program” them to do, from notes to System Exclusive Events. Practically any kind of MIDI data can be generated from the MIDI Mixer window.
Vertical fader
The vertical faders can be any length and width. If the fader is wide enough the current value is displayed in the “handle”.
Horizontal fader
Same as above but moving horizontally.
Dial
Dials (knobs) can either have their lowest setting all the way to the left or they may be centered (like a pan pot on a mixing desk). They can be either red, blue or green in color, and one of three sizes.
A “Centered Scale” dial and a regular dial.On/Off Switch
These can be used to turn things “on” or “off” or to set devices to various “modes”.
Buttons in their “up” and “down” states. When the switch is “on”, it displays a green light.
Display
This is a bit like an LCD display that can be used to send out values. It can be set to display in red or green.
Backgrounds and Texts
There is also one type of Object that doesn’t output any data at all, Text Objects, which simply display some text and graphics on the screen.
P The maximum number of Objects (all types) in a MIDI Mixer is 128.
Each Object sends its data to a certain MIDI Out and MIDI Channel. It might be that the Objects in the maps you get with Cubase VST are set up to transmit to other outputs and on other MIDI Channels than your equipment is set up for. In this case you have to change this for individual Objects or for all Objects in the map. See page 28.