Anatomy of a Game Engine
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Author: Richard Baldwin
Downloads: 533
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Pages: 287
Published: 10 years agoRating: Rated: 0 times Rate It
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Book Description HTML
This book gives readers the ins and outs in game programming. It teaches Computer Information Technology students the inner workings of a game engine. It aims to get readers started and how to compile and execute your first Slick2D program.