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construct system.

The Dichotomy corollary - "A person's construction system is

composed of a finite number of dichotomous constructs".

('Dichotomous' in this sense means divided and potentially

opposing and contradictory.)

The Range corollary - "A construct is convenient for the

anticipation of a finite range of events only". Some constructs are

applicable to certain things and not others e.g., a car may be 'fast,

sporty and sexy' but an apple may not be.

The Modulation corollary - "The variation in a person's

construction system is limited by the permeability of the

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constructs within whose range of convenience the variants lie".

By this I understand that our construct system is only as flexible

as we allow it to be. If our constructs are 'open to suggestion'

then so will we.

The Fragmentation corollary - "A person may successively

employ a variety of construction systems which are inferentially

incompatible with each other". In other words we can hold

contradictory constructs at the same time.

Constructs in use

Constructs form the building blocks of our 'personality' and as

such come in various shapes and sizes. From the Organisation

corollary it follows that some constructs are more important

than others. The most important constructs are those which are

'core' to our sense of being. These are very resistant to change

and include things like moral code, religious beliefs etc. and

cause significant psychological impact if they are threatened in

any way. The other constructs are called 'peripheral' constructs

and a change to them does not have the same impact. It also

follows that some constructs will actually subsume other

constructs as we move up the hierarchy.

Categories of constructs come in three types. There are 'pre-

emptive' constructs, these are constructs which are applied in an

all or nothing way. If this is a ball then it is nothing else but a ball

- very black and white type of thinking. The second type is

'constellatory' constructs. These constructs are the stereotyping

constructs - if this is a ball then it must be round, made of leather

and used in football matches. Constructs in this category bring a

lot of ancillary baggage with them (be it right or wrong). The last

type of construct category is 'propositional'. This one carries no

implications or additional labels and is the most open form of

construct. It should be noted that constructs do not have to have

'words' attached to them. We can, and do, have constructs which

were either formed before we could speak or which has a non

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verbal symbol identifying it. Something like the 'gut feeling' or 'it

feels right' would be a non verbal construct. Kelly originally

called these 'preverbal' constructs, but in line with others

(notably Tom Ravenette 1997) I prefer the term non verbal.

Constructs, themselves, can be either Loose or Tight. A loose

construct is one which may or may not lead to the same

behaviour every time. Obviously this can make life difficult for

others as they will be unable to predict the construer's actions

consistently. A tight construct on the other hand always leads to

the same behaviour. These people are those with regular habits

and firmly held views. Our creativity is helped by moving from

loose to tight constructs. We start off with loose constructs,

trying things out for size, seeing what works and what doesn't, as

we move towards the new we tighten up our construing,

narrowing down our experimentation and so we begin making

clearer associations and developing more clearly the 'new'. One

way of loosening our constructs is via play and imagination. By

using play as an experiment we can (safely) try out new things.

The CPC cycle directs our method of choosing. The CPC cycle

consists of Circumspection, Pre-emption and Control. This is

basically a form of 'Review, Plan, Do'. Initially we review the

alternatives open to us (circumspection), narrow down the

choice to one and devise a plan of action (pre-empt), finally you

exercise control and do something. The cycle continues as every

action leads to both a review of the success of that action as well

as opening new choices.

One of the criticisms levelled at Personal Construct Psychology

(unfairly in my view) is that it does not deal with emotions. This

myth has been effectively address by others (e.g. Fransella 1995,

McCoy 1977). Kelly uses different terms to deal with emotions.

He sees emotions as transitional stages. For example threat is

defined as 'the awareness of an imminent comprehensive change

in one's core structure', fear is an incidental change in one's core

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constructs. One example of threat can be seen in the way which

people of different belief systems are treated by the dominant

religion - the persecution of the Cathars during the middle ages

because they threatened the societal structure. One feels guilt

when one has done something which is contrary to ones core

constructs. Someone who sees themselves as 'an honest upright

citizen' would feel guilt if caught in some dishonest act (even

unwittingly). Happiness and joy are seen as support to

peripheral and core constructs. Think about how happy you feel

when you do something right or are complimented on

something.

Tools and techniques

Personal Construct Psychology has a wide variety of tools and

techniques at its disposal. Probably the most widely used is the

Repertory Grid. This is a method of eliciting constructs by asking

participants to compare three elements (objects, things, etc.,)

and state how two are similar and different from the third.

Answers are recorded in a matrix, which can then be analysed to

produce a construct map. This has been used for research into a

wide range of issues from business problems to

psychotherapeutic interventions (some examples of the latter

can be found in various chapters within this book). The Rep Grid

(as it is known) has a wide following and can be used without

any other PCP theory (and has been!). There are many variations

of Rep Grids including those looking at resistance to change as

well as implications grids and problem solving (for a more

comprehensive review of grids I would suggest Beail 1985,

Fransella and Bannister 1997, Stewart & Stewart 1981).

The Rep Grid can be compared to a 'hard measure', eliciting, as it

does, quantifiable data. There are, however a lot of softer, more

'touchy feely' construct elicitation techniques available. One of

the more popular is the 'Self Characterisation'. In this the client

has to write a character sketch of themselves in the third person

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and from a sympathetic viewpoint. This can then be assessed for

recurring themes and constructs, these can be discussed with the

individual concerned.

Once constructs have been elicited their hierarchy and

interlinking can be found by 'laddering' and 'pyramiding'. The

former takes one upwards towards the highest core constructs

whilst the latter provides a detailed map of a person's lower

level construct map in any particular area. By asking questions

like "which is more important a or b?" and then asking 'why?'

questions one can ladder quite quickly and easily.

Pyramiding, on the other hand, requires questions like "what

kind of person does y?", "How does that/they differ from x?", this

process allows the client to narrow down their definitions and

arrive at the lower level constructs. This exercise does require a

reasonable sized piece of paper to record all the answers and

provide a sensible construct map.

One powerful tool for understanding why people are not willing

to change is the ABC technique (Tschudi 1977). Here A is the

desired change with constructs B1 and B2 elicited. B1 being the

disadvantages about the present state and B2 the advantages

about moving to the new state. However it is possible (if not

probable) that the current situation has some advantages which

may outweigh the disadvantages. Therefore C1 are constructs

which show the negative side of moving whilst C2 are the

positive aspects of staying the same. But, by looking at the pay-

offs for not changing we can identify the barriers and put

measures in place to overcome them (if necessary).

Kelly also proposed a form of dramatherapy for use with clients.

In his version, which he called 'Fixed Role Therapy', in

conjunction with the client he drew up a new persona (including

a new name and history) and encouraged the client to act as if

they were this new person. This allowed the client to 'try out'

new ways of looking at the world in a safe environment (if it

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didn't work they just became themselves again). Hypnotherapy

has also been used to loosen (and tighten) constructs.

personal construct theory - conclusion

I hope that this brief introduction to Personal Construct

Psychology has shown some of the breadth and depth of PCP. Far

from being a static, restrictive psychology that only perceives

people as having finished growing at the end of childhood or

merely reacting to external stimulation, it is an extremely

liberating and eclectic psychology. Ownership of one's future is

placed in the hands of the individual concerned.

Personal Construct Psychology theory references

Balnaves M. & Caputi P., 1993, Corporate Constructs; To what

Extent are Personal Constructs Personal?, International Journal

of Personal Construct Psychology, 6, 2 p119 - 138

Beail N. (ed), 1985, Repertory Grid technique and Personal

Constructs, Croom Helm

Dallos R. (1991), Family Belief Systems, Therapy and Change,

Open University Press, Milton Keynes

Fransella F. (1995), George Kelly, Sage, London

Fransella F. and Bannister D. (1977), A Manual for Repertory

Grid Technique, Academic Press, London

Kalekin-Fishman D. & Walker B. (eds) 1996, The Construction of

Group Realities: Culture, Society, and Personal Construct Theory,

Krieger, Malabar

Kelly G.A. (1955/1991), The Psychology of Personal Constructs,

Routledge, London

McCoy M. M. (1977), A Reconstruction of Emotion, in Bannister D

(ed), Issues and Approaches in Personal Construct Theory,

Academic Press, London

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Procter H. (1981), Family Construct Psychology, in Walrond-

Skinner S (ed), Family Therapy and Approaches, Routledge and

Kegan Paul, London

Ravenette T (1977), Selected papers: Personal construct

Psychology and the practice of an Educational psychologist,

EPCA Publications, Farnborough

Stewart V. & Stewart A. (1981), Business Applications of

Repertory Grid Technique, McGraw Hill,

Tschudi F. (1977), Loaded and Honest Questions, in Bannister D

(ed), New Perspectives in Personal Construct Theory, Academic

Press, London

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4.14 RELAPSE PREVENTION

Relapse is a common experience when people change habits.

Relapse Prevention is about revealing and resolving those

issues that has been sabotaging your progress or recovery

process. Relapse can encompass behavior or drug addiction.

After changin one habit or recovering from one addiction, people

are at risk to become cross addicted or dually addicted to sex,

gambling, work, caffeine, food, you name it. We call this

changing seats on the titanic.

Or they recovery become plagued with depression or anxiety.

The true goal of going to a change process or recovering from a

bad attitude, habit or addiction, is to be comfortable in your

own skin, living life peacefully. Relapse Prevention is about

assisting the coachee in revealing and resolving those issues

that drove them to the wrong choices. Relapse prevention will

give them the freedom from bondage to live peacefully in their

own skin.

Relapse Prevention Coaching includes:

False BeliefsResearch evidence indicates that major

predictors of relapse risk are belief systems consistent with

negative models (‘I’m too weak to change’), and the absence

of coping skills.

 What you do comes out of your beliefs about yourself, others

and God. In order to have a new life, not just a change of

destructive behavior, you must examine your current belief

systems.

Identity - Begin to identify and detach from unhealthy things

you've put your faith in and used to cope with life. You will

learn how these things have under-mind your attempts at

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success. You will discover areas of false identity that are

based on false gods or idols, such as alcohol/drugs, food, sex,

money, beauty, work, anger, judgment, etc.

Life-Management Skills – You will begin to understand the

addictive brain and gain life-management skills for coping

with the emotions that contribute to relapse.

Dead Ends – You begin to learn and understand how your

subconscious thoughts, feelings and behaviors have

contributed to your relapse.

Deja-Vu – You will begin to see how double binds (damned if

you do and damned if you don't) have kept you from making

the right choices for recovery.

Accountability – You will create a personal support and

accountability team for your balanced recovery plan.

Exodus - Through prayer and forgiveness, you will resolve

past hurts and mistakes, empowering you to begin to walk

into a new life of full recovery. This process deals with

acceptance of a new life and release of the guilt and shame

associated with the old addictive/compulsive behaviors.

The following strategies are useful in preventing and managing

relapse:

- enhance commitment to change (e.g. use motivational

interviewing)

- identify high-risk situations (e.g. What situations

- have been associated with relapse in the past? When is it

most difficult for coachee to keep to the agreements made?)

- teach coping skills (e.g. problem solving; social skills; self-

management skills; selfmonitoring, …)

- develop strategies that can be part of a relapse drill

- what should the coachee do in the event of a lapse occurring?

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- where can they get support?

- what role can friends/family provide?

- How soon should the coachee make an appointment to come

back to you?

Source:

Tammy Hardin -

http://emotionalandaddictionrecovery.com/relapse-prevention-

coaching

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4.15 BRAINSTORMING

Brainstorming

http://www.businessballs.com/kaleidoscopebrainstorming.htm

Brainstorming technique for problem-solving, team-building and

creative process

Brainstorming with a group of people is a powerful technique.

Brainstorming creates new ideas, solves problems, motivates

and develops teams. Brainstorming motivates because it

involves members of a team in bigger management issues, and it

gets a team working together. However, brainstorming is not

simply a random activity. Brainstorming needs to be structured

and it follows brainstorming rules. The brainstorming process is

described below, for which you will need a flip-chart or

alternative. This is crucial as Brainstorming needs to involve the

team, which means that everyone must be able to see what's

happening. Brainstorming places a significant burden on the

facilitator to manage the process, people's involvement and

sensitivities, and then to manage the follow up actions. Use

Brainstorming well and you will see excellent results in

improving the organization, performance, and developing the

team.

N.B. There has been some discussion in recent years - much of it

plainly daft - that the term 'brainstorming' might be 'political

incorrect' by virtue of possible perceived reference to brain-

related health issues. It was suggested by some that the

alternative, but less than catchy 'thought-showers' should be

used instead, which presumably was not considered to be

offensive to raindrops (this is serious…). Happily recent research

among relevant groups has dispelled this non-pc notion, and we

can continue to use the brainstorming expression without fear of

ending up in the law courts…

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The Brainstorming process

1. Define and agree the objective.

2. Brainstorm ideas and suggestions having agreed a time limit.

3. Categorise/condense/combine/refine.

4. Assess/analyse effects or results.

5. Prioritise options/rank list as appropriate.

6. Agree action and timescale.

7. Control and monitor follow-up.

The Brainstorming Phases Explained

1. Orientation

Define the problem to be studied for the participants, clarify the

rules of the game.

2. Preparation

Gather data and information necessary to approach the problem

in an efficient manner.

3. Warm-up

Carry -out the exercise: redefine a problem different from the

one to be studied, experiment with it for a few minutes.

4. Production of ideas

Generate the maximum of ideas without prior judgement –

always ask “what else” - quantity of ideas is quality - no limits –

no criticise - modify other’s ideas to produce new ones.

5. Incubation

Let the subconscious work.

6. Syntheses

Gather the ideas generated - analyse them - work with logical

thinking.

7. Evaluation

Evaluate the ideas gathered and analysed - develop and combine

them before proceeding to put them in practice.

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Source: European Commission, Innovation Management

Techniques in Operation, European Commission, DG XIII,

Luxembourg, 1998.

In other words ….

Plan and agree the brainstorming aim

Ensure everyone participating in the brainstorm session

understands and agrees the aim of the session (eg, to formulate a

new job description for a customer services clerk; to formulate a

series of new promotional activities for the next trading year; to

suggest ways of improving cooperation between the sales and

service departments; to identify costs saving opportunities that

will not reduce performance or morale, etc). Keep the

brainstorming objective simple. Allocate a time limit. This will

enable you to keep the random brainstorming activity under

control and on track.

Manage the actual brainstorming activity

Brainstorming enables people to suggest ideas at random. Your

job as facilitator is to encourage everyone to participate, to

dismiss nothing, and to prevent others from pouring scorn on

the wilder suggestions (some of the best ideas are initially the

daftest ones - added to which people won't participate if their

suggestions are criticised). During the random collection of ideas

the facilitator must record every suggestion on the flip-chart. Use

Blu-Tack or sticky tape to hang the sheets around the walls. At

the end of the time limit or when ideas have been exhausted, use

different coloured pens to categorise, group, connect and link the

random ideas. Condense and refine the ideas by making new

headings or lists. You can diplomatically combine or include the

weaker ideas within other themes to avoid dismissing or

rejecting contributions (remember brainstorming is about team

building and motivation too - you don't want it to have the

reverse effect on some people). With the group, assess, evaluate

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and analyse the effects and validity of the ideas or the list.

Develop and prioritise the ideas into a more finished list or set of

actions or options.

Implement the actions agreed from the brainstorming

Agree what the next actions will be. Agree a timescale, who's

responsible. After the session circulate notes, monitor and give

feedback. It's crucial to develop a clear and positive outcome, so

that people feel their effort and contribution was worthwhile.

When people see that their efforts have resulted in action and

change, they will be motivated and keen to help again.

Personal brainstorming

For creativity, planning, presentations, decision-making,

and organizing your ideas

Personal brainstorming - just by yourself - is very useful for the

start of any new project, especially if you can be prone to put

things off until tomorrow.

Planning a new venture, a presentation, or any new initiative, is

generally much easier if you begin simply by thinking of ideas -

in no particular order or structure - and jotting them down on a

sheet of paper or in a notebook. Basically this is personal

brainstorming, and it can follow the same process as described

above for groups, except that it's just you doing it.

Sometimes it's very difficult to begin planning something new -

because you don't know where and how to start. Brainstoming is

a great way to begin. The method also generates lots of

possibilities which you might otherwise miss by getting into

detailed structured planning too early.

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A really useful tool for personal brainstorming - and note-taking

generally - is the wonderful Bic 4-colour ballpen.

The pen enables you quickly to switch colours between red, blue,

black and green, without having to walk around with a pocket-

full of biros.

Using different colours in your creative