This could be a MIDI Track or a Drum Track.
2. Select Drum Map from the Global settings submenu on the Score menu. The Drum Map dialog box appears.
3. If “Use Drum Map” isn’t active, turn it on.
• When “Use Drum Map” is activated, selecting a note in the score will automatically select the corresponding drum sound in the Drum Map dialog.
This helps you find the desired sounds quicker.
The Options are described below.
This Field: Displays:
Name This is the name of the Drum Sound. To change the name of a Sound, double click on the name and type in a new one. Note that this affects the “real” Drum Map - the changed name will appear next time you open this Map in Drum Edit!
Pitch For Drum Tracks, this is the “I-Note” in the Drum Map that plays this Sound. For MIDI Tracks it is simply the Pitch of the MIDI note in the Track.Display Pitch The vertical position for this pitch in the score. For example you can make all notes with pitch F3 appear as if they had the pitch A4. Also note that several different Sounds/notes can have the same Display Pitch. You might for example want to have all different snare drums displayed as the same pitch (possibly separating them by using different note heads).
Head This field contains a pop-up which allows you to select one of a number of note heads for this pitch. See also “Using Note Head Pairs”, below.Voice This allows you to make all notes with this pitch belong to a certain Voice, so that they get a common rest handling and stem direction, for example. For more info on Polyphonic Voicing, see page 128.
P Again, please note that there are as many Score Drum Maps as there are regular Drum Maps in the Song. Which one you get only depends on which Track you are editing. The Score Drum Maps are totally independent of one another. In other words, each pitch can have different settings in different drum maps.
The “Head” column now shows two heads for each drum sound.
As you can see, all head symbols are arranged in pairs - by default an “empty” head paired with a “filled” head. Just as with regular notes, the “empty” note heads are used with half notes and larger note values, and the “filled” heads are used with quarter notes and smaller note values.
2. To select a head pair for a Drum Sound/note, click in the Head column to pull down the pop-up menu as usual.
You will only be able to select the left note head in the Head column (the one used for half notes and longer) - the right note head is automatically selected.
If you don’t like the default pairs of note heads, you can edit these: 1. Click the “Edit” button.
Another dialog appears.
2. To change a symbol in a pair, click on it and select a new symbol from the pop-up menu that appears.
• Transposing a note will change the display pitch of its drum sound - the actual note will not be transposed.
P This requires that you leave the Drum Map dialog open - closing the dialog will automatically turn this option off, allowing you to perform normal editing.